In second year, I followed the Virtual Reality track: graphics programming, shaders, collision detection and interaction in VR. I graduated with a 4.0 / 4.0 GPA.
Main courses: Virtual Reality Design & Interaction, Computer Vision and 3D Rendering, and Computer Science.
I then left for KTH for my third year and came back for my Master Thesis on controlling an embodied avatar with eye-tracking.
Projects from that time:
- Escape Game VR: a small VR escape game with controller-free interaction (Leap Motion).
- The Clarte Hackaton: a 36h game jam, an augmented reality game for children mixed with a book.
Outside of class, I was treasurer of the Forum Atlantique career fair and I’m part of Centrale Nantes Alumni.