Project

TTRPG - Godot - GDScript

Godot
Blender
RPG
Tactical RPG
GDScript

Mar 2024 – Jan 2026
An isometric low-poly tactical role playing game developed in Godot using GDScript. On indefinite pause.

A tactical rpg low-poly. Full system with stats, skills, turns.

I’m recreating the following tutorial series using GDScript in Godot. This serves as a basis for a potential game and a basis for learning how to work with Godot.

Also note that I have been actively following and appreciating or giving advice on https://theliquidfire.com/2023/11/09/godot-tactics-rpg-01-intro-setup/.

The code architecture is something I’m really happy with: Composition, Factory, Strategy and Event Bus patterns all over the place.

The project is on indefinite pause.