I’m recreating the following tutorial series using GDScript in Godot. This serves as a basis for a potential game and a basis for learning how to work with Godot.
Also note that I have been actively following and appreciating or giving advice on https://theliquidfire.com/2023/11/09/godot-tactics-rpg-01-intro-setup/.
The code architecture is something I’m really happy with: Composition, Factory, Strategy and Event Bus patterns all over the place.
The project is on indefinite pause.